Sony president blames overworked journalists for low PS4 game scores

I never thought I’d miss the days whencompanies would address weak launch lineups by promising that great games were on the way. Waiting is no fun, but it beats listening to excuses like the ones Sony president Shuhei Yoshida made in this Gamesindustry article.

ps4

While addressing the low review scores that have dogged PS4 launch titles, Yoshida insisted that part of the reason behind the disappointing grades is an overworked gaming media:

“[W]ith this launch there are lots of games coming out, so the media must be very busy going through the games quickly, and especially since the online functionality wasn’t ready until in the last couple days. So we have to look at how much time they spend on what aspect of the games and how that may be contributing to some of the lower scores.”

Translation: We wanted to release the PS4 before the holiday season, but we didn’t prepare any killer aps for the system’s launch. Instead of admitting to another disappointing launch lineup, we’ll just blame the gaming media for having opinions.

It gets better. After throwing the gaming media under the bus, Yoshida said:

“I totally enjoyed playing through [KillzoneKnack and Resogun]. I’m now on my second run of Knack and Resogun at a higher difficulty – these games really grow on you when you play more.”

Translation: We can’t offer any standout games at this time. Please play through these launch titles repeatedly until then. Maybe you’ll enjoy these games once you’ve coped with the disappointment.

Now, obviously Yoshida is a company guy, and he’s going to make statements to support his company. That’s fine, but his claims sound thin, and not just because Japan tends to dislike shooters like Killzone. I can’t prove whether or not he enjoyed the aforementioned games as much as he claims, but at the same time I can’t buy the idea of a company president having the time to play through three games, two if them twice. Shouldn’t he be more concerned with… oh, I dunno, the business aspects surrounding the launch of his company’s new landmark product?

The bottom line here is Yoshida making excuses. There’s no need to get defensive of a weak launch lineup–people are going to buy the new next-gen systems regardless of the quality of the launch lineup. What Yoshida should be doing is addressing the issue with a forward-thinking attitude. Emphasize a exciting upcoming title or two. Remind us that we’ll want a PS4 now so we’re prepared to play Metal Gear and Infamous when they release.

But don’t go after reviewers for telling it like it is. C’mon now.

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4 thoughts on “Sony president blames overworked journalists for low PS4 game scores

  1. I’ve been in this game long enough to recognize that Yoshida will think the way he wants to think, but bottom line, this is corporate PR deflection. I’ve had the (un)fortunate chance to work in both news and PR and can’t emphasize enough how writers take their by-lines seriously. Sure there are the outliers of corporate reviews being phoned in to inflated scores, but aggregate scores are something that can’t be fudged. Knack does not look like a memorable game. Killzone has never been stellar. You want the attention that good reviews garner? Make a game that has the time to develop into something worthwhile.

      • I was the news editor / editorials head for my college newspaper which was a blast. We were entirely student run and I learned a ton in that position. I freelanced a little after that until I worked as a writing slave in a public relations firm handling releases and generally feeling my soul sapped from me. Looking for another writing gig, hopefully in the gaming press.

  2. It’s always the individuals that take the hit. F$%k this guy. The PS4 was overly concerned about controls and such, and they side-stepped game quality as a result. BLARG!

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